Get Creatures Array
This action will find creature GameObjects based on Group Name or Group Tag input values.
The Get Game Objects bool is provided for flexibility, it should be true to populate the Creature Array.
This action will find creature GameObjects based on Group Name or Group Tag input values.
The Get Game Objects bool is provided for flexibility, it should be true to populate the Creature Array.
Find Nearest Creature
This action will find the nearest creature GameObject.
Creature Gameobject is the reference creature.
Distance(float) is the search radius, 0 = infinite.
Group Name(string) is the name of the creature to find, if this is blank Group Tag will be used.
Group Tag is the tag of the creature to find.
Nearest Creature(GameObject) is the nearest creature based on inputs.
Distance To(float) id the distance between the Creature Gameobject and the Nearest Creature.
This action will find the nearest creature GameObject.
Creature Gameobject is the reference creature.
Distance(float) is the search radius, 0 = infinite.
Group Name(string) is the name of the creature to find, if this is blank Group Tag will be used.
Group Tag is the tag of the creature to find.
Nearest Creature(GameObject) is the nearest creature based on inputs.
Distance To(float) id the distance between the Creature Gameobject and the Nearest Creature.
Text Box
This action will concatenate strings, floats and creature stats, the result is output to a Text component(UI Text or TextMesh).
Text Box is the GameObject with a Text component.
Creature Gameobject is the reference creature.
Enable Rich Text enables Rich Text for all of the elements in the Input Array.
Refresh Rate(float) in seconds 0 = every frame, 1 = once per second.
Input Array is an array of elements that will be displayed in the text component.
This action will concatenate strings, floats and creature stats, the result is output to a Text component(UI Text or TextMesh).
Text Box is the GameObject with a Text component.
Creature Gameobject is the reference creature.
Enable Rich Text enables Rich Text for all of the elements in the Input Array.
Refresh Rate(float) in seconds 0 = every frame, 1 = once per second.
Input Array is an array of elements that will be displayed in the text component.
Text Box Continued
Enabled determines if this element will be displayed.
Input Type pull down input selector(string, float, Ice Stat, Date or Time)
Time 12 Hr is used with the Time Input Type.
String is the input when String Input Type is selected, it can also be used with the other Input Types as a prefix.
Float is the input when Float Input Type is selected.
Decimal Places and Float Padding are used for float formatting.
Use Rich Text enables Rich Text for this element(Enable Rich Text must also be set True)
Font Size is the font size in percent 100 = Default font size.
Enable Color enables the Rich Text color.
Font Color is the Rich Text color for this element.
Blink enables blinking for this element, Enable Color must also be true.
Blink Rate is the blink on/off time in seconds.
Bold enables bold Rich Text for this element.
Italic enables italic Rich Text for this element.
Space is the number of spaces between this element and the next element.
New Line determines if the next element will be on a new line.
Enabled determines if this element will be displayed.
Input Type pull down input selector(string, float, Ice Stat, Date or Time)
Time 12 Hr is used with the Time Input Type.
String is the input when String Input Type is selected, it can also be used with the other Input Types as a prefix.
Float is the input when Float Input Type is selected.
Decimal Places and Float Padding are used for float formatting.
Use Rich Text enables Rich Text for this element(Enable Rich Text must also be set True)
Font Size is the font size in percent 100 = Default font size.
Enable Color enables the Rich Text color.
Font Color is the Rich Text color for this element.
Blink enables blinking for this element, Enable Color must also be true.
Blink Rate is the blink on/off time in seconds.
Bold enables bold Rich Text for this element.
Italic enables italic Rich Text for this element.
Space is the number of spaces between this element and the next element.
New Line determines if the next element will be on a new line.